Now What?
It's a new year. Y'know what that means right? No? Well buckle in, cause it's time for a good old fashioned p4p brain dump.tldr: I've built up a lot of systems, so now I'm going to focus on adding content to FUBS!
WARNING, IDEA GUY-ISM, SLOPPY VECTOR ART, AND PISS GIFS INSIDE
The loop
I first ran into Twine back in 2013 and I was immediately hooked on making adult text smut games, but THEN I always had problems with either the project I was working on or the engine I was using. And so whenever a new year came around I found myself repeating the same pattern:- feel disappointed about whatever project I worked on the previous year
- burn the house to the ground with as much fire as possible
- start fresh with a positive outlook
- crash and burn a few months afterwards for some new reason/s.
I started 2016 with the goal of rebuilding my text system Fate, and 6 months later it actually ~worked~. Then for the following 6 months up to now I've been building Fucked Up Burger Shack, by far the best adult text game that I've ever done (not saying a lot tho).
Leading up to this new years blog post I had a negative mindset, but then I realized I don't have much to be regretful about. FUBS is far from perfect, but it's a hell of a good start and I really enjoy working on it.
So that just leaves one question-
Apologies if you don't know/care for the reference, but fuck it, I'm bloggin'!
Plan D
This is only one graph cause I don't feel like screencapping everything. I had to make the gif below afterall |
After analyzing the last 6 months via spreadsheet, I've found that the majority of my time was spent developing various systems for FUBS and misc work on Fate. Now that a lot of core systems are in place my focus for the next 6 months will be adding more content to those systems. So the answer to 'now what?' is MORE & MORE!
Okay not so much watersports (although watching old school Ava Devine is convincing). Here is what's at the top of my TODO list:
- More main story scenes to drive the game forward. I want to get to the 'Shack phase' sooner rather than later. I mean, the game isn't even true to the title yet.
- More interactions with Randos that lead to all kinds of sticky situations. I especially want to dive into impregnation and cheating, and consequences. And I could go on and on about what I want to add to booty calls. Actually, I'll just post the node graph that I've been building for a while.
View post on imgur.com
- More details for RandoEngine. Specifically I want to add more of the little details that make people unique, like tan lines, fingernail colors- hell I've given this list enough. I just need to buckle down and do it. Oh, and I had an idea about generating biological relatives (twins, siblings, parent/child[18+] pairs). Gotta do that ^_^.
- And last but not least I have to get the AI going for roommates and employees. I just love the idea of having virtual play things to slowly corrupt using cursed cum. I need it!
Road Map 2.0
I've turned the Road Map into a Tree to better match what I've done so far and my best guess about how development might progress over time.
View post on imgur.com
There are a few new ideas added too (dairy farm is right up my alley), and others that I shouldn't even list, but what's done is done. All of that said, there's no telling where my 'staff of creativity' will lead me. I can only follow the commands that it and my 'orbs of knowing and creation' provide.
TAKE THE ROAD MAP IDEAS WITH A GRAIN OF SALT!
The road map is my equivalent of being a kid in a toy store wanting everything I see. Realistically there isn't enough time in the day to get all that goodness built any time soon. Of course there's always the dream ofThanks for reading through this insanity and keep an eye out for the next version of Fucked Up Burger Shack!
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