2017-08-25

Fucked Up Burger Shack Release 21

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Hey all. I just made build 10.21 available for download. This catches up the public release to one version behind the Patreon release.

Version 10.20 included a bunch of interface improvements. Here is a video of them https://vid.me/UGUi

Version 10.21 included an important optimization for save compatibility.

Here are the changelogs

Version 10.20 [Compatibility:10 Release:20]

• Added an in game console with commands for working with the game data path, resetting, saving/loading/quitting the game.
• Added an indicator for unreachable paths entered into for the game data path.
• Added colors and icons to stat bars when character relationships change.
• Added the ability to reject license agreement.
• Changed cock/pussy descriptions to again include race, except only if not Caucasian (ethnic majority).
• Changed in game text elements to use optimized shaders. Might fix pink box issues when starting a new game.
• Changed the 'fucked by' preference wording to better reflect the intended purpose, consenting to non-consensual use.
• Changed the visual appearance of many elements throughout the game screens.
• Fixed a few broken links in RAND 4.
• Fixed default quality setting reverting to 'fastest' rather than 'good'. 'good' should enable vsync if supported.
• Fixed issue that eliminated fee after being towed.
• Fixed RandoEngine issue causing the generation of Randos with biologically unrealistic amounts of children. (can still find 'em with a shit ton of kids though).
• Fixed Silvano stat bar.

Version 10.21 [Compatibility:10 Release:21]

• Added a default preference file that can be used to skip Character Setup. Later it will hold flags to enable 'opt-in' content.
• Added a small event when cleaning inside burger bus.
• Added ability to clean inside Burger Bus at the gas station. It gets dirty over time.
• Added ability to toggle on auto saves & save compression from the console.
• Added beef images when sourcing food.
• Added body hair, tattoos, piercings to skin descriptions.
• Added new visual styles for bodies of text (fonts, alignment, styles).
• Added player character ranking, rank changes based on corruption and sexuality. There are 49 ranks to achieve such as priest, knight, whore, or baby daddy. Rank is displayed in the meditate menu, and after surviving another day.
• Added teller explanations when making bad transactions at the Bank of Bunk.
• Added the ability to recoup 1 sauce jar if you use the sauce action, but don't have any customers.
• Added the ability to use Secret Sauce jars for the Sauce action by popular request.
• Changed Fate to use an initialization passage for variables. This helps make game saves compatible across versions.
• Changed partner descriptions to include more face details (makeup) and some other things.
• Changed save compression back to on by default.
• Changed the text for hormone preferences to better explain how they affect the RandoEngine.
• Changed the text of consent preferences to represent their intended affect.
• Changed undo/redo buttons to visually disable when undo/redo is not possible.
• Fixed an issue when using console to set game data path.
• Fixed food quality description when at the food shop.
• Fixed minor inefficiencies with the underlying UI system.
• Fixed obvious pussy/cock/breast/ass affinity issues with gay Randos.
• Fixed save item text to truncate rather than wrap.
• Fixed sexually experienced virgin Randos from having virgin hands, which suggested that they had gained experience in hands free sex acts... which is unlikely I guess.
• Fixed virginity status not being taken away after deflowering pussy/cock.

https://mega.nz/#F!RckUhKCZ!HlQgJ55W6_rdPnOpZEUFgw

https://www.mediafire.com/folder/1767m85uu627k/Fucked_Up_Burger_Shack


===


For the Patreon version 11.22 I've been working on Burger Shack game mechanics. Managing the Shack is about working with employees, so that's been my focus. NPCs are interviewed, hired, called in, dressed in uniform, assigned a job, interacted with, and can leave for the day. To make these characters better I've added a bunch of new details to the NPC Generator:

Areola Shape
Ass Natural
Belly Button Type
Body Confidence
Breast Sag
Fingernail Color
Fingernail Polish
Fingernail Polish Freshness
Fingernails Are Natural
Hair Graying Amount
Lips Are Natural
Lips Shape
Lips Swell
Lipstick
Lipstick Color
Nails Match
Pubic Hair
Religion Practiced
Sexual Position
Skin Acne
Skin Cellulite
Skin Freckles
Skin Stretch Marks
Skin Tan
Skin Tan Is Natural
Skin Tanlines
Skin Wrinkles
Street Smarts
Teeth Alignment
Teeth Braces
Teeth Color
Toenail Color
Toenail Polish
Toenail Polish Freshness
Tongue Length
Work Skills

My goal was to introduce traits for characters that the player character can correct or enjoy. Work Skills are used in determining the performance of employees along with their experience level. For example, if you assign an employee to be a cashier, if they have a higher work skill level they will be able to serve more customers and get them to spend more.

Another thing to mention is that employees take on different activities using AI. They will perform their default job, but then decide to do other things as necessary, like take a nap on the stock room floor if they are sleepy, or take a piss in the alley if the restrooms are busy. The system is in place to allow all kinds of new activities to be added easily.

Interactions with employees are also important. I've built a Markov chain generator directly into the FUBS to make dialog 'special'.

There are lots of other things to mention, but basically I'm trying to finish up work on raw game mechanics this month and then start adding the lewdness.

Here are some screen captures of the Shack.
Release 22
Version 11.22 [Compatibility:11 Release:22]

• Added the first Burger Shack prototype with lots of new systems based on employees.
• Added many new Rando details.
• Added Rando hosiery: "big net thigh-highs", "big net tights", "fishnet thigh-highs", "fishnet tights", "knee-high tights", "knee-high socks", "pantyhose", "sheer pantyhose", "thigh-high tights", "toe less pantyhose"
• Added the ability to auto load the most recent save. It is enabled through the console (pref.autoload true).
• Changed many partner descriptions to use terms other than 'very', 'hyper', etc.
• Changed navigation to show all areas rather than realistically accessible areas.
• Changed player ranks (swapped cheater/prostitute, home wrecker/whore).
• Fixed a small bug causing the 'Busted' scene to not trigger.
• Fixed a small issue with Queue scene.
• Fixed broken shopping/style interests.
• Fixed game saves without compression to use .json extension, compressed saves use .sav
• Fixed issue were partners were described as bitch/bastard when not intended.
• Fixed missing values for several generated garments.

https://www.patreon.com/bunkville

4 comments:

  1. Is this game still being worked on? >.<;

    ReplyDelete
    Replies
    1. Just asking, because there hasn't been a new build in a while.

      Delete
    2. Yes, but progress has slowed. I’m fixing issues with dresses and plan on making a release next week.

      Delete
  2. Any new news? Events? Updates? Alien abduction?

    ReplyDelete